CREDITS

Creator

Andrew Apted  ajapted@users.sf.net

I created this Doom map editor (based on an existing program) and developed it up to version 1.27. No longer active with the project.

Developer

Ioan Chera

Ported the program to macOS, and is the current lead developer of the project.

Contributors

Fabian Greffrath

  • Debian packager

Wesley Werner

  • User Manual

Jason R. Johnston (fiftyoars.com)

  • Eureka Logo

Wesley Johnson

  • Doom Legacy definition file

Pascal de Bruijn

  • Freedoom UGH fixes

Isaac Colón

  • Added the select-by-neighbors feature
  • Added Dehacked thing configuration support

James Le Cuirot

  • Fixed OpenGL CMake build settings and texture rendering

Steven Elliott

  • Sprite fixes

epg

  • Compilation fixes

natsuonde

  • Test map function fixes

sink666

  • Eureka lump relative path fix

Earlier Work

André Majorel created the Yadex editor. Eureka began as a fork of this editor, version 1.7.0 to be precise.

Raphael Quinet and Brendon Wyber created DEU 5.21, which Yadex was derived from.

Both Yadex and DEU had many contributors, a comprehensive list of them can be found in the Yadex documentation.

Acknowledgements

Eureka uses the FLTK widget library.

COPYRIGHT and LICENSE

  Eureka DOOM Editor

  Copyright (C) 2014-2024 Ioan Chera
  Copyright (C) 2001-2020 Andrew Apted, et al
  Copyright (C) 1997-2003 Andre Majorel, et al

  Eureka is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published
  by the Free Software Foundation; either version 2 of the License,
  or (at your option) any later version.

  Eureka is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  GNU General Public License for more details.

See GNU General Public License for the full text.